![]() Can be repeated four more times, with each disk consuming one Ki gauge. ![]() Consumes one Ki gauge.įires an additional Destructo-Disc forward. While this attack can be blocked, it deal significant chip damage to the guarding opponent. The disk's trajectory can be aimed slightly by inputting either or. Holding down / has him throw a Senzu Bean instead.įires a razor-sharp disk forward. Throws both the and variants at the same time. Holding down prevents the follow-up attack from being performed. On hit, Krillin appears behind the opponent and performing an upside-down flipkick. Places both fingers close to his head and unleashes a bright light. This move can be charged and Krillin has the unique property of jumping and moving in the air while charging. Consumes half a Ki gauge.įires a Kamehameha forward. The Senzu Bean will restore the health to whoever touches it. Throw a Senzu Bean that bounces off the back wall and lands on the position where he threw the bean. Throws a Senzu Bean off-screen that restores their health of the second teammate. Throws a Senzu Bean off-screen that restores their health of the first teammate. Throws a Senzu Beans that recovers a portion of blue recoverable health. In the air, the attacking illusion will do a quick jump forward. The further illusion now dashes forward alongside the jumping one. The jumping illusion goes farther on both the ground and the air. The move doesn't go far, but has quick startup. Normally, Krillin appears as the one attacking, but holding down the command button will make the crouching Krillin the real one. Pressing will instead make Krillin redirect the two blasts up.Ĭreates two illusions-with one couching and the other one jumping forward and performing an upside-down flipkick. Pressing again will make Krillin direct the blasts downward towards the ground. Holding or moves Krillin in that direction. ![]() Invulnerable to air-attacks.įires a ki blast directly at the ground, using the explosion to boost himself up into the air. Inputting will make Krillin only redirect the second blast.Ī standing upward punch that launches the opponent. Pressing again will make Krillin direct the blasts up into the air and then come back down to hit the ground. A straightforward punch at an upward angle.įires two ki blasts forward.
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